Tip 1: <iostream.h> or <iostream>?
Many C++ programmers still use <iostream.h> instead of the newer, standard
compliant <iostream> library. What are the differences between the two? First,
the .h notation of standard header files was deprecated more than five years ago.
Using deprecated features in new code is never a good idea. In terms of functionality,
<iostream> contains a set of templatized I/O classes which support both narrow
and wide characters, as opposed to <iostream.h> which only supports char-oriented
streams. Third, the C++ standard specification of iostream's interface was changed
in many subtle aspects. Consequently, the interfaces and implementation of <iostream>
differ from those of <iostream.h>. Finally, <iostream> components are
declared in namespace std whereas <iostream.h> components are global.
Because of these substantial differences, you cannot mix the two libraries in one
program. As a rule, use <iostream> unless you're dealing with legacy code
that is only compatible with <iostream.h>.
Tip 2: Binding a Reference to an Rvalue
Rvalues and lvalues are a fundamental concept of C++ programming. In essence, an
rvalue is an expression that cannot appear on the left-hand side of an assignment
expression. By contrast, an lvalue refers to an object (in its wider sense), or
a chunk of memory, to which you can write a value. References can be bound to both
rvalues and lvalues. However, due to the language's restrictions regarding rvalues,
you have to be aware of the restrictions on binding references to rvalues, too.
Binding a reference to an rvalue is allowed as long as the reference is bound to
a const type. The rationale behind this rule is straightforward: you can't change
an rvalue, and only a reference to const ensures that the program doesn't modify
an rvalue through its reference. In the following example, the function f() takes
a reference to const int:
void f(const int & i);
int main()
{
f(2); /* OK */
}
The program passes the rvalue 2 as an argument to f(). At runtime, C++ creates a
temporary object of type int with the value 2 and binds it to the reference i. The
temporary and its reference exist from the moment f() is invoked until it returns;
they are destroyed immediately afterwards. Note that had we declared the reference
i without the const qualifier, the function f() could have modified its argument,
thereby causing undefined behavior. For this reason, you may only bind references
to const objects.
The same rule applies to user-defined objects. You may bind a reference to a temporary
object only if it's const:
struct A{};
void f(const A& a);
int main()
{
f(A()); /* OK, binding a temporary A to a const reference*/
}
Tip 3: Comma-Separated Expressions
Comma-separated expressions were inherited from C. It's likely that you use such
expressions in for- and while-loops rather often. Yet, the language rules in this
regard are far from being intuitive. First, let's see what a comma separated expression
is.
An expression may consist of one or more sub-expressions separated by commas. For
example:
if(++x, --y, cin.good())/*three expressions*/
The if condition contains three expressions separated by commas. C++ ensures that
each of the expressions is evaluated and its side effects take place. However, the
value of an entire comma-separated expression is only the result of the rightmost
expression. Therefore, the if condition above evaluates as true only if cin.good()
returns true. Here's another example of a comma expression:
int j=10;
int i=0;
while( ++i, --j)
{
/*..repeat as long as j is not 0*/
}
Tip 4: Calling a Function Before Program's Startup
Certain applications need to invoke startup functions that run before the main program
starts. For example, polling, billing, and logger functions must be invoked before
the actual program begins. The easiest way to achieve this is by calling these functions
from a constructor of a global object. Because global objects are conceptually constructed
before the program's outset, these functions will run before main() starts. For
example:
class Logger
{
public:
Logger()
{
activate_log();
}
};
Logger log; /*global instance*/
int main()
{
record * prec=read_log();
//.. application code
}
The global object log is constructed before main() starts. During its construction,
log invokes the function activate_log(). Thus, when main() starts, it can read data
from the log file.